Collaboration and Articles, Papers, and Reports
Climate Change, Campus Commitments, and IT
| Title: | Climate Change, Campus Commitments, and IT (ID: ERB0820) | | Author(s): | Suresh Balakrishnan (University System of Maryland) and Donald Z. Spicer (University System of Maryland) | | Origin: | Documents Contributed by ECAR, Research Bulletins (09/30/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | This ECAR research bulletin analyzes how several IT offices, largely at Maryland colleges and universities, are responding to the challenges issued in the American College & University Presidents Climate Commitment (ACUPCC) initiative. Since it is early in developing a response to ACUPCC commitments, the bulletin also examines what these institutions intend to do in the near future. ACUPCC was organized to galvanize the U.S. higher education community to understand and act on issues surrounding climate change and sustainability. In support of this study, the authors interviewed chief information officers at 18 Maryland higher education institutions whose presidents had signed the ACUPCC at the time of the study (twelve public four-year institutions and non-degree granting research centers in the USM, four private four-year institutions, and two community colleges), as well as a representative from the University of Pennsylvania.
Citation for this work: Balakrishnan, Suresh, and Donald Z. Spicer. “IT and Campus Climate Change” (Research Bulletin, Issue 20). Boulder, CO: EDUCAUSE Center for Applied Research, 2008, available from http://www.educause.edu/ecar.
| | View this resource: | This publication is currently password protected. All faculty, staff, and students from institutions that have subscribed to ECAR at the ECAR Participating, Comprehensive Content, Corporate, and Research Bulletins Package levels are authorized to access this publication by using their EDUCAUSE personal profile. |
Cyberinfrastructure and the Evolution of Higher Education
| Title: | Cyberinfrastructure and the Evolution of Higher Education (ID: ERB0818) | | Author(s): | Chris Dede (Harvard Graduate School of Education) | | Origin: | Documents Contributed by ECAR, Research Bulletins (09/02/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | This ECAR research bulletin discusses the role cyberinfrastructure will play as higher education evolves. Changes in the job markets, in higher education research and teaching, and in emerging academic disciplines are having a direct impact on, and will be directly impacted by, information technologies. As high-level national councils acknowledge, higher education has an enormous stake in these crucial and sweeping changes.
Citation for this work: Dede, Chris. “Cyberinfrastructure and the Evolution of Higher Education” (Research Bulletin, Issue 18). Boulder, CO: EDUCAUSE Center for Applied Research, 2008, available from http://www.educause.edu/ecar.
| | View this resource: | This publication is currently password protected. All faculty, staff, and students from institutions that have subscribed to ECAR at the ECAR Participating, Comprehensive Content, Corporate, and Research Bulletins Package levels are authorized to access this publication by using their EDUCAUSE personal profile. |
Happy Families, Good Fences, and Winning IT Collaborations
| Title: | Happy Families, Good Fences, and Winning IT Collaborations (ID: ERB0815) | | Author(s): | Judith A. Pirani (EDUCAUSE) and Toby D. Sitko (EDUCAUSE) | | Origin: | Documents Contributed by ECAR, Research Bulletins (07/22/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | This ECAR research bulletin introduces the Amherst H. Wilder Foundation research on successful collaborative practices in the context of higher education. It details 20 collaborative success factors and maps them to relevant examples gleaned from research on IT collaboration conducted by ECAR.
Citation for this work: Pirani, Judith A., and Toby D. Sitko. “Happy Families, Good Fences, and Winning IT Collaborations” (Research Bulletin, Issue 15). Boulder, CO: EDUCAUSE Center for Applied Research, 2008, available from http://www.educause.edu/ecar.
| | View this resource: | This publication is currently password protected. All faculty, staff, and students from institutions that have subscribed to ECAR at the ECAR Participating, Comprehensive Content, Corporate, and Research Bulletins Package levels are authorized to access this publication by using their EDUCAUSE personal profile. |
7 Things You Should Know About Wii
| Title: | 7 Things You Should Know About Wii (ID: ELI7039) | | Origin: | Contributed by EDUCAUSE Learning Initiative, 7 Things You Should Know (07/21/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | The Wii is a video game system that uses a wireless controller capable of sensing position and motion, allowing users to interact with the game applications through physical movements. The controller has captured the interest of academic researchers and hackers, who have used the technology to create applications such as a collaborative choreography tool and an inexpensive, interactive whiteboard. Wii technology is used as an input device in virtual worlds and as a training tool that allows learners to perform physical tasks in a digital, risk-free environment.
The "7 Things You Should Know About..." series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues.
In addition to the "7 Things You Should Know About…" briefs, you may find other ELI resources useful in addressing teaching, learning, and technology issues at your institution. To learn more, please visit the ELI Resources page.
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