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 <title>EDUCAUSE | Simulations</title>
 <link>http://connect.educause.edu/browse/content/blog/837</link>
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    <title>EDUCAUSE CONNECT</title> 
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  <itunes:subtitle>events, concepts, and conversation from EDUCAUSE</itunes:subtitle>
  <itunes:author>The EDUCAUSE Podcast Crew</itunes:author>
  <itunes:summary>EDUCAUSE is a nonprofit association whose mission is to advance higher education by promoting the intelligent use of information technology.  Our podcasts provide information about a range of topics including Leadership, Policy and Law, Teaching and Learning, Emerging Technologies, Open Source, Research Computing, Cyberinfrastructure, and Digitial Libraries. </itunes:summary>
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 <description>Recent blog entries tagged with Simulations.</description>
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<item>
 <title>ELI Immersive Learning Environments Focus Session--March 27-28, Raleigh</title>
 <link>http://connect.educause.edu/display/16814</link>
 <description>&lt;span&gt;&lt;a href=&quot;http://www.educause.edu/eli&quot;&gt;&lt;img align=&quot;left&quot; alt=&quot;ELI Logo&quot; src=&quot;http://www.educause.edu/elements/images/highlights/eli.gif&quot; /&gt;&lt;/a&gt;How can immersive learning environments (ILEs)&amp;mdash;virtual reality, games, simulations, and the like&amp;mdash;be used to support teaching and learning? Find out at the &lt;a href=&quot;http://www.educause.edu/eli072&quot;&gt;ELI Spring Focus Session 2007&lt;/a&gt;, March 27&amp;ndash;28 in Raleigh, North Carolina. The session will cover:&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span&gt;The effective pedagogical uses of ILEs and their impact on learner engagement&amp;nbsp;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span&gt;The interactive capabilities of ILEs that encourage the development of creative thinking and problem-solving skills through direct engagement&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span&gt;Implementation issues, such as design challenges, technical constraints, curriculum integration, and faculty development&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;    &lt;p&gt;&lt;span&gt;View the &lt;a href=&quot;http://www.educause.edu/Program/12400&quot;&gt;program&lt;/a&gt; and &lt;a href=&quot;http://www.educause.edu/12403&amp;amp;heading=List%20of%20Speakers&quot;&gt;speaker&lt;/a&gt; list.&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span&gt;&lt;span&gt;NOTE: EVENT NOW SOLD OUT.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
 <comments>http://connect.educause.edu/display/16814#comments</comments>
 <category domain="http://connect.educause.edu/tag/EDUCAUSE+News/698">EDUCAUSE News</category>
 <category domain="http://connect.educause.edu/tag/EDUCAUSE_ELI072/4288">EDUCAUSE_ELI072</category>
 <category domain="http://connect.educause.edu/tag/ELI/728">ELI</category>
 <category domain="http://connect.educause.edu/tag/Events/1438">Events</category>
 <category domain="http://connect.educause.edu/tag/Games+and+Gaming/679">Games and Gaming</category>
 <category domain="http://connect.educause.edu/tag/immersive+learning+environments+and+simulations/990">immersive learning environments and simulations</category>
 <category domain="http://connect.educause.edu/tag/Simulations/837">Simulations</category>
 <category domain="http://connect.educause.edu/tag/Teaching+and+Learning/54">Teaching and Learning</category>
 <pubDate>Mon, 12 Feb 2007 13:50:56 -0600</pubDate>
 <dc:creator>ecoghlan</dc:creator>
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 <title>An interview with the University of Tennessee&#039;s Barbara Dewey and Julie Little</title>
 <link>http://connect.educause.edu/display/2256</link>
 <description>In this 19 minute recording, I sit down with University of Tennessee&#039;s &lt;a href=&quot;http://www.educause.edu/750?ID=32738&quot;&gt;Barbara Dewey&lt;/a&gt; and &lt;a href=&quot;http://www.educause.edu/PeerDirectory/750&amp;amp;ID=41381&quot;&gt;Julie Little&lt;/a&gt;.&amp;nbsp; We&#039;ll learn about their information commons and touch briefly on the concept of a virtual commons, and highlight some potential challenges associated with designing systems so that they&#039;re usable on a variety of mobile devices.&lt;br /&gt;&lt;br /&gt;An &lt;a href=&quot;http://connect.educause.edu/Julie_Little_Interview_2005&quot;&gt;earlier interview&lt;/a&gt; with Julie at last year&#039;s EDUCAUSE Annual Conference is also available, as is a &lt;a href=&quot;http://connect.educause.edu/blog/jcummings/mobile_learning_at_the_university_of_tennessee_knoxville/2174&quot;&gt;recent one&lt;/a&gt; hosted by Jarrett Cummings.&amp;nbsp; Julie has also published &lt;a href=&quot;http://connect.educause.edu/blog/jklittle/the_commons_at_the_university_of_tennessee_knoxville/1957&quot;&gt;a podcast introducing their information commons&lt;/a&gt;.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;  &lt;br /&gt;&lt;img width=&quot;99&quot; hspace=&quot;10&quot; height=&quot;55&quot; border=&quot;0&quot; align=&quot;left&quot; alt=&quot;&quot; src=&quot;../../../../UserFiles/Image/mpasiewicz/cni_small.png&quot; /&gt;This interview is provided courtesy of &lt;a href=&quot;http://www.cni.org/&quot;&gt;CNI&lt;/a&gt; and was recorded at their &lt;a href=&quot;http://www.cni.org/tfms/2006a.spring/&quot;&gt;2006 Spring Task Force Meeting&lt;/a&gt;.&amp;nbsp; The Coalition for Networked Information (CNI) is an organization dedicated to supporting the transformative promise of networked information technology for the advancement of scholarly communication and the enrichment of intellectual productivity.&amp;nbsp; You can learn more about CNI at their web site, &lt;a href=&quot;http://www.cni.org/&quot;&gt;http://www.cni.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;</description>
 <comments>http://connect.educause.edu/display/2256#comments</comments>
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 <category domain="http://connect.educause.edu/tag/clickers/825">clickers</category>
 <category domain="http://connect.educause.edu/tag/CNI/1278">CNI</category>
 <category domain="http://connect.educause.edu/tag/CNI2006spring/1887">CNI2006spring</category>
 <category domain="http://connect.educause.edu/tag/Games+and+Gaming/679">Games and Gaming</category>
 <category domain="http://connect.educause.edu/tag/Handheld+and+Mobile+Computing/533">Handheld and Mobile Computing</category>
 <category domain="http://connect.educause.edu/tag/information+commons/809">information commons</category>
 <category domain="http://connect.educause.edu/tag/Libraries+and+Technology/55">Libraries and Technology</category>
 <category domain="http://connect.educause.edu/tag/mobile+computing/840">mobile computing</category>
 <category domain="http://connect.educause.edu/tag/personal+response+units/1611">personal response units</category>
 <category domain="http://connect.educause.edu/tag/Podcasting/629">Podcasting</category>
 <category domain="http://connect.educause.edu/tag/Podcasts/691">Podcasts</category>
 <category domain="http://connect.educause.edu/tag/Simulations/837">Simulations</category>
 <category domain="http://connect.educause.edu/tag/Social+Computing/784">Social Computing</category>
 <category domain="http://connect.educause.edu/tag/Social+Software/1487">Social Software</category>
 <pubDate>Wed, 19 Apr 2006 09:46:00 -0500</pubDate>
 <dc:creator>mpasiewicz</dc:creator>
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 <title>Learnitology Podcast 6 - Educational Gaming</title>
 <link>http://connect.educause.edu/display/2210</link>
 <description>&amp;quot;Educational Gaming&amp;quot; is the topic of the sixth &lt;a href=&quot;http://feeds.feedburner.com/learnitology&quot;&gt;Learnitology&lt;/a&gt; Podcast from Notre Dame. It is part four of a series on the 2006 &lt;a href=&quot;http://nmc.org/horizon/&quot;&gt;Horizon Report.&lt;/a&gt; You can &lt;a href=&quot;http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=88409732&amp;amp;s=143441&quot;&gt;subscribe to the podcast&lt;/a&gt; through iTunes.</description>
 <comments>http://connect.educause.edu/display/2210#comments</comments>
 <category domain="http://connect.educause.edu/tag/Educational+Gaming/1858">Educational Gaming</category>
 <category domain="http://connect.educause.edu/tag/Educational+Podcasts++Horizon+Report/1859">Educational Podcasts  Horizon Report</category>
 <category domain="http://connect.educause.edu/tag/Games+and+Gaming/679">Games and Gaming</category>
 <category domain="http://connect.educause.edu/tag/Gaming/1857">Gaming</category>
 <category domain="http://connect.educause.edu/tag/gaming+and+simulation/1042">gaming and simulation</category>
 <category domain="http://connect.educause.edu/tag/Kaneb+Center/1103">Kaneb Center</category>
 <category domain="http://connect.educause.edu/tag/Learning+Technology+Lab/1102">Learning Technology Lab</category>
 <category domain="http://connect.educause.edu/tag/Notre+Dame/850">Notre Dame</category>
 <category domain="http://connect.educause.edu/tag/podcast/849">podcast</category>
 <category domain="http://connect.educause.edu/tag/Podcasting/629">Podcasting</category>
 <category domain="http://connect.educause.edu/tag/Simulations/837">Simulations</category>
 <pubDate>Thu, 30 Mar 2006 18:36:56 -0600</pubDate>
 <dc:creator>cclark2</dc:creator>
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 <title>OK, Now I get Games as Simulations</title>
 <link>http://connect.educause.edu/display/1327</link>
 <description>&lt;img width=&quot;150&quot; hspace=&quot;4&quot; height=&quot;185&quot; align=&quot;right&quot; alt=&quot;&quot; src=&quot;/UserFiles/Image/pkscout/ScreenShot_092205_131330.jpeg&quot; /&gt;You know, for the longest time I didn&#039;t get folks who talked about using PC games as teaching simulations.&amp;nbsp; I mean, what could you learn running around shooting stuff.&lt;br /&gt;&lt;br /&gt;Well, that was my bad.&amp;nbsp; I admit, I&#039;ve never played any of these games, but this week &lt;a href=&quot;http://wiredblogs.tripod.com/gadgets/index.blog?entry_id=1230071&quot;&gt;I saw a story&lt;/a&gt; that created that &amp;quot;ah ha!&amp;quot; moment for me.&lt;br /&gt;&lt;br /&gt;Folks playing World of Warcraft found themselves faced with a deadly plague unleashed accidently by some very high level players who survived an encounter with a particularily nasty foe.&lt;br /&gt;&lt;br /&gt;In of itself this wasn&#039;t very interesting to me except for two things.&amp;nbsp; First, the World of Warcraft programmers had never intended for the plague to get out of the dungeon in which the players confronted it.&amp;nbsp; Second, once the plague was out, it didn&#039;t just infect other players but also &lt;span&gt;the simulated town folks&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Gamemasters were forced to use some of the same tactics for controling outbreaks that we see the CDC use.&amp;nbsp; If games are getting sophisticated enough that even their creators and controllers can&#039;t predict the consequences of actions, I totally get know their value as teaching tools.&lt;br /&gt;</description>
 <comments>http://connect.educause.edu/display/1327#comments</comments>
 <category domain="http://connect.educause.edu/tag/Games+and+Gaming/679">Games and Gaming</category>
 <category domain="http://connect.educause.edu/tag/Simulations/837">Simulations</category>
 <pubDate>Sat, 01 Oct 2005 12:59:17 -0500</pubDate>
 <dc:creator>pkscout</dc:creator>
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