Contributed by EDUCAUSE Learning Initiative, Teaching and Learning, and Instructional Design
ELI Discovery Tool: Applying Technology to Teaching and Learning
| Title: | ELI Discovery Tool: Applying Technology to Teaching and Learning (ID: ELI8000) | | Origin: | Contributed by EDUCAUSE Learning Initiative (01/19/2006) | | Type: | Tools | | Abstract: | Applying Technology to Teaching and Learning is a set of guides to help you select and integrate technology into teaching and learning. Whether you are a faculty member, academic administrator, instructional technologist, or part of a planning committee you may find them useful to: - Focus on the key learning issues that should drive technology selection
- Better understand your technology options
- Implement the technology that best supports your teaching and learning objectives
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Engineering Informatics for Bio-Inspired Robots
| Title: | Engineering Informatics for Bio-Inspired Robots (ID: ELI3018) | | Author(s): | Carie Windham (EDUCAUSE) | | Edited by: | Diana G. Oblinger (EDUCAUSE) | | Origin: | Contributed by EDUCAUSE Learning Initiative, White Papers (10/16/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | Engineering Informatics for Bio-Inspired Robots is an NSF-funded project trying to break down barriers to collaboration between engineering and computer science departments. Faculty members participating in the project are teaching the next generation of engineers and computer scientists to produce intelligent design by reaching across disciplines. The goal is to ensure that students are better prepared to tackle the multidisciplinary demands of the engineering and computing industries. As part of the project, participating institutions are leveraging cyberinfrastructure to share expertise, store research results, and advocate for multidisciplinary instruction, demonstrating the power of inter-institutional cooperation for teaching and learning. | | View this resource: | |
7 Things You Should Know About Haptics
| Title: | 7 Things You Should Know About Haptics (ID: ELI7029) | | Origin: | Contributed by EDUCAUSE Learning Initiative, 7 Things You Should Know (09/19/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | Haptics technologies provide force feedback to users about the physical properties and movements of virtual objects represented by a computer. Human-computer interaction is largely visual -- words, data, or images on a screen. Input devices such as the keyboard or the mouse translate human movements into actions on the screen but provide no feedback to the user about those actions. Haptics incorporates both touch (tactile) and motion (kinesthetic) elements. For applications that simulate real physical properties -- such as weight, momentum, friction, texture, or resistance -- haptics communicates those properties through interfaces that let users "feel" what is happening on the screen. The "7 Things You Should Know About..." series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues. | | View this resource: | |
CyberBridges—An Authentic Learning Case Study
| Title: | CyberBridges—An Authentic Learning Case Study (ID: ELI3016) | | Author(s): | Carie Windham (EDUCAUSE) | | Edited by: | Diana G. Oblinger (EDUCAUSE) | | Origin: | Contributed by EDUCAUSE Learning Initiative, White Papers (09/14/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | CyberBridges trains graduate students how to use cyberinfrastructure (CI) -- a combination of computing systems, applications, and virtual organizations. Supported by NSF, CyberBridges hinges on the hypothesis that technical training of graduate students will not only lead to more rapid scientific discovery but will also trigger greater CI adoption in academic departments. Students are trained in networking and grid computing and then integrate what they have learned into their research to develop innovative tools or approaches. Due to the success of the initial program, CyberBridges has gone "global," involving students in China, Hong Kong, and Brazil. | | View this resource: | |
nanoHUB - An Authentic Learning Case Study
| Title: | nanoHUB - An Authentic Learning Case Study (ID: ELI3015) | | Author(s): | Carie Windham (EDUCAUSE) | | Origin: | Contributed by EDUCAUSE Learning Initiative, White Papers (08/09/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | nanoHUB is an online portal for nanotechnology researchers, instructors, and students created by Purdue University and the National Science Foundation. It uses cyberinfrastructure to provide access to scientific tools for research, demonstration, and collaboration, as well as instructional materials. Users can run experiments, review research, or download lectures. nanoHUB is a virtual toolkit as well as a community where students and faculty contribute to the science of nanotechnology. | | View this resource: | |
MARIACHI - An Authentic Learning Case Study
| Title: | MARIACHI - An Authentic Learning Case Study (ID: ELI3014) | | Author(s): | Carie Windham (EDUCAUSE) | | Origin: | Contributed by EDUCAUSE Learning Initiative, White Papers (08/02/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | The Mixed Apparatus for Radar Investigation of Atmospheric Cosmic-Rays of High Ionization (MARIACHI) project is setting a new standard for authentic learning—enabling students to learn by doing. Under the direction of scientists, students are building, monitoring, and analyzing data from devices that detect ultra high-energy cosmic rays in the atmosphere. They are also learning how to connect those devices to a larger cyberinfrastructure so they and the scientific community can learn more about these highly charged energy particles. | | View this resource: | |
Reflecting, Writing, and Responding: Reasons Students Blog
| Title: | Reflecting, Writing, and Responding: Reasons Students Blog (ID: ELI3010) | | Author(s): | Carie Windham (North Carolina State University) | | Origin: | Contributed by EDUCAUSE Learning Initiative, White Papers (2007) | | Type: | Articles, Papers, and Reports | | Abstract: | Faculty and students are recognizing blogging's learning potential, including the chance to practice writing, reflect on others' thinking, and respond to critical analyses of one's own work. In this paper, a graduate student explores the campus "blogosphere" to discover who is blogging and what they are posting, as well as how faculty are using blogs in their courses and the results they are seeing. | | View this resource: | |
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