Contributed by Organizations or Campuses; Articles, Papers, and Reports; Interaction and Engagement; and Teaching and Learning
Envisioning the Educational Possibilities of User-Created Virtual Worlds
| Title: | Envisioning the Educational Possibilities of User-Created Virtual Worlds (ID: CSD5429) | | Author(s): | David M. Antonacci (The University of Kansas Medical Center) and Nellie Modaress (The University of Kansas Medical Center) | | Source: | AACE-Association for the Advancement of Computing in Education | | Origin: | Contributed by Organizations or Campuses (04/01/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | Educational games and simulations can engage students in higher-level cognitive thinking, such as interpreting, analyzing, discovering, evaluating, acting, and problem solving. Recent technical advances in multiplayer, user-created virtual worlds have significantly expanded the capabilities of user interaction and development within these simulated worlds. This ability to develop and interact with your own simulated world offers many new and exciting educational possibilities. This article explores the technical capabilities and educational potential of these new worlds. Additionally, it presents and illustrates a model, which uses interaction combinations, to identify course content and topics having educational applications in virtual worlds. | | View this resource: | |
Emerging technologies for learning
| Title: | Emerging technologies for learning (ID: CSD5372) | | Source: | Emerging technologies for learning | | Origin: | Contributed by Organizations or Campuses (04/02/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | 'Emerging technologies for learning' aims to help readers consider how emerging technologies may impact on education in the medium term. The publications are not intended to be a comprehensive review of educational technologies, but offer some highlights across the broad spectrum of developments and trends. It should open readers up to some of the possibilities that are developing and the potential for technology to transform our ways of working, learning and interacting over the next three to five years. | | View this resource: | |
Wireless Interactive Teaching Simulations
| Title: | Wireless Interactive Teaching Simulations (ID: CSD3970) | | Origin: | Contributed by Organizations or Campuses (2002) | | Type: | Articles, Papers, and Reports | | Abstract: | Undergraduate lecture courses at many institutions of higher education are quite large, making it difficult to actively involve students and maintain their attention. Ongoing and current budget crises make it difficult to hire additional instructors and reduce class sizes to levels that would allow for more faculty-student or student-student interaction. Wireless interactive teaching simulations (WITS) are seen as one solution to this dilemma. | | View this resource: | |
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