EDUCAUSE Review Articles and Virtual Worlds

Recent library resources tagged with EDUCAUSE Review Articles and Virtual Worlds.

Imagining Tomorrow’s Future Today

Added by the EDUCAUSE Librarian
Title:Imagining Tomorrow’s Future Today (ID: ERM0765)
Author(s):Art St. George (University of New Mexico)
Origin:EDUCAUSE Review Articles (10/19/2007)
Type:Articles, Papers, and Reports
Abstract:

Focusing on “imagining the future,” the EDUCAUSE Evolving Technologies Committee looked at seven technologies and trends of 2007: the Web, Google Apps, Web conferencing, m-learning, 3D printing, virtualization, and information lifecycle management and physical storage technologies for digital.

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Wikis and Podcasts and Blogs! Oh, My! What Is a Faculty Member Supposed to Do?

Added by the EDUCAUSE Librarian
Title:Wikis and Podcasts and Blogs! Oh, My! What Is a Faculty Member Supposed to Do? (ID: ERM0751)
Author(s):Patricia A. McGee (University of Texas at San Antonio) and Veronica Diaz (Maricopa Community College District)
Origin:EDUCAUSE Review Articles (08/29/2007)
Type:Articles, Papers, and Reports
Abstract:

Given the demands of teaching, service, and research, faculty are today expected to embrace learning technologies along with everything else, challenging the institution to help them make sense of what works and how to work it.

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Entering the Interaction Age: Implementing a Future Vision for Campus Learning Spaces

Added by the EDUCAUSE Librarian
Title:Entering the Interaction Age: Implementing a Future Vision for Campus Learning Spaces (ID: ERM0710)
Author(s):Andrew J. Milne (Tidebreak, Inc.)
Origin:EDUCAUSE Review Articles (2007)
Type:Articles, Papers, and Reports
Abstract:

With directed effort, some ingenuity, and a future-focused vision, colleges and universities should be able to identify and leverage existing technologies with which to build aspects of "future" campus learning spaces—today.

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A Wider World: Youth, Privacy, and Social Networking Technologies

Added by the EDUCAUSE Librarian
Title:A Wider World: Youth, Privacy, and Social Networking Technologies (ID: ERM0660)
Author(s):Tracy Mitrano (Cornell University)
Origin:EDUCAUSE Review Articles (2006)
Type:Articles, Papers, and Reports
Abstract:

Four factors of the Internet—technology, the market, the law, and social norms—offer a means to analyze the legal, policy, and educational considerations associated with the use of social networking technologies by today's college and university students.

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The Psychology of Learning Environments

Added by the EDUCAUSE Librarian
Title:The Psychology of Learning Environments (ID: ERM0663)
Author(s):Ken Graetz (Winona State University)
Origin:EDUCAUSE Review Articles (2006)
Type:Articles, Papers, and Reports
Abstract:

From Diana G. Oblinger, ed., Learning Spaces
As we build the classrooms of the future that facilitate usability, engagement, collaboration, and learning, we would do well to remember what it was about learning environments that enchanted us and commit ourselves to preserving, restoring, and creating those experiences for our own students.

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Game-Based Learning: How to Delight and Instruct in the 21st Century

Added by the EDUCAUSE Librarian
Title:Game-Based Learning: How to Delight and Instruct in the 21st Century (ID: ERM0454)
Author(s):Joel Foreman (George Mason University)
Origin:EDUCAUSE Review Articles (2004)
Type:Articles, Papers, and Reports
Abstract:

To learn more about videogames in academe, the author spoke with five leading-edge thinkers in the field: James Paul Gee, J. C. Herz, Randy Hinrichs, Marc Prensky, and Ben Sawyer.

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