Instructional Technologies and Games and Gaming

Recent resources tagged with Instructional Technologies and Games and Gaming.
SourceTitleTypeYearsort iconViews
Library Item7 Things You Should Know About WiiArticles, Papers, and Reports20084071
Library ItemOvercoming the Fear of Gaming: A Strategy for Incorporating Games into Teaching and LearningArticles, Papers, and Reports20081177
Library ItemEnvisioning the Educational Possibilities of User-Created Virtual WorldsArticles, Papers, and Reports2008400
Library ItemEmerging technologies for learningArticles, Papers, and Reports20081414
Library ItemPowerful But Not a Panacea: Virtual Worlds as a Tool for Situational LearningPresentations/Speeches2008367
Library ItemLITRE: Investigating the Effectiveness of Technology in Improving Student LearningPresentations/Speeches2008198
Blog entryE07 Podcast: An Interview with Ulrich Rauch, Director of Arts Instructional Support & IT at The University of British ColumbiaBlogs2007927
Blog entryConstance Steinkuehler Presentation on Virtual WorldsBlogs20073690
Blog entryRichard Van Eck Presentation on Digital Game-Based LearningBlogs20075951
Library ItemMore Than Just a GamePresentations/Speeches20071581
Library ItemEmerging Educational Technologies and Neomillennial Learning StylesPresentations/Speeches20072214
Library ItemSecond Life: It's not a gameArticles, Papers, and Reports20071885
Library ItemAssessing What Students Learn in Technology-Based Learning EnvironmentsPresentations/Speeches20064140
Library ItemELI Innovations & Implementations—Mekong e-Sim: A Cross-Disciplinary Online Role-Play SimulationArticles, Papers, and Reports20064320
Library ItemSimulations, Games, and LearningArticles, Papers, and Reports20065950
Library ItemDigital Game-Based Learning: It's Not Just the Digital Natives Who Are RestlessArticles, Papers, and Reports200612704
Library ItemWireless Interactive Teaching SimulationsArticles, Papers, and Reports20053196
Library ItemWeb-Enabled Simulations: Exploring the Learning ProcessArticles, Papers, and Reports20055417
Library ItemSecond Life: The Educational Possibilities of a Massively Multiplayer Virtual World (MMVW)Presentations/Speeches20052862
Library ItemSecond Life: The Educational Possibilities of a Massively Multiplayer Virtual World (MMVW)Presentations/Speeches200510567
Library ItemNext-Generation Educational Technology versus the LectureArticles, Papers, and Reports20035784