Virtual Learning Community and Web 2.0

Recent resources tagged with Virtual Learning Community and Web 2.0.

Fostering Learning in the Networked World: The Cyberlearning Opportunity and Challenge, A 21st Century Agenda for the National Science Foundation

Added by the EDUCAUSE Librarian
Title:Fostering Learning in the Networked World: The Cyberlearning Opportunity and Challenge, A 21st Century Agenda for the National Science Foundation (ID: CSD5476)
Origin:Contributed by Organizations or Campuses (08/11/2008)
Type:Articles, Papers, and Reports
Abstract:

The National Science Foundation defines "cyberlearning" as "the use of networked computing and communications technologies to support learning." The report of the NSF Task Force on Cyberlearning, Fostering Learning in the Networked World: The Cyberlearning Opportunity and Challenge, A 21st Century Agenda for the National Science Foundation, identifies cyberlearning as having "…the potential to transform education throughout a lifetime, enabling customized interaction with diverse learning materials on any topic..."

The task force report identifies potential ways in which advanced computing and communications technologies might be leveraged to support learning, highlighting opportunities for further research. In it, the task force offers 5 recommendations for the NSF to pursue:

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ELI In Conversation: Second Life and Virtual Worlds - An Approach to Active Learning

Created by Gerry Bayne (EDUCAUSE) on February 12, 2008

In this 31 minute podcast we feature a conversation from the ELI 2008 Annual Meeting. The topic is Second Life and virtual worlds. How can virtual world participation help students become active learners? How can instructors approach virtual worlds with an eye toward their own curriculum. Are there any privacy or safety issues that must be breached in getting your students on Second Life? Particpants in this discussion include:

Teaching and Learning Experiences in a User-Created Virtual World

Added by the EDUCAUSE Librarian
Title:Teaching and Learning Experiences in a User-Created Virtual World (ID: EDU07269)
Author(s):David M. Antonacci (The University of Kansas Medical Center), David Thomas (University of Colorado at Denver and Health Sciences Center), Stephanie Gerald (The University of Kansas Medical Center), Edward Lamoureux (Bradley University), Randolph Hollingsworth (University of Kentucky), and Nicholas S. Noakes (Hong Kong University of Science & Technology)
Origin:Presented at EDUCAUSE Annual Conferences (10/23/2007)
Type:Presentations/Speeches
Abstract:

Second Life is a user-created virtual world simultaneously played by thousands of people around the world. In this session, we’ll share our experiences of teaching in Second Life. Using the interaction combinations integration model we developed as a framework, we will describe our projects, outcomes, and recommendations.

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Xavier University's Web 2.0 Strategy: The Virtual Learning Commons

Added by the EDUCAUSE Librarian
Title:Xavier University's Web 2.0 Strategy: The Virtual Learning Commons (ID: EDU07203)
Author(s):David W. Dodd (Xavier University) and Douglas Ruschman (Xavier University)
Origin:Presented at EDUCAUSE Annual Conferences (10/23/2007)
Type:Presentations/Speeches
Abstract:

The Road to Xavier portal for admitted students was named Best University Web Site 2006 by the Web Marketing Association. Beyond enabling the recruitment of a banner class, this Web 2.0 project laid the foundation for the Virtual Learning Commons, Xavier's comprehensive fully integrated Web presence to support 21st-century learners.

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Using technology in teaching and learning: Resources to help you navigate a digital world

Added by the EDUCAUSE Librarian
Title:Using technology in teaching and learning: Resources to help you navigate a digital world (ID: CSD5109)
Author(s):Bryan Alexander (National Institute for Technology and Liberal Education (NITLE))
Source:College and Research Libraries News
Origin:Contributed by Organizations or Campuses (02/21/2007)
Type:Articles, Papers, and Reports
Abstract:

The author provides a long and comprehensive list of resources concerning teaching and learning with technology.

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