Virtual Learning Community and Online Teaching Strategies

Recent resources tagged with Virtual Learning Community and Online Teaching Strategies.

Envisioning the Educational Possibilities of User-Created Virtual Worlds

Added by the EDUCAUSE Librarian
Title:Envisioning the Educational Possibilities of User-Created Virtual Worlds (ID: CSD5429)
Author(s):David M. Antonacci (The University of Kansas Medical Center) and Nellie Modaress (The University of Kansas Medical Center)
Source:AACE-Association for the Advancement of Computing in Education
Origin:Contributed by Organizations or Campuses (04/01/2008)
Type:Articles, Papers, and Reports
Abstract:

Educational games and simulations can engage students in higher-level cognitive thinking, such as interpreting, analyzing, discovering, evaluating, acting, and problem solving. Recent technical advances in multiplayer, user-created virtual worlds have significantly expanded the capabilities of user interaction and development within these simulated worlds. This ability to develop and interact with your own simulated world offers many new and exciting educational possibilities. This article explores the technical capabilities and educational potential of these new worlds. Additionally, it presents and illustrates a model, which uses interaction combinations, to identify course content and topics having educational applications in virtual worlds.

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Models for Collaborative Online Learning: Pedagogy, Design, and Epistemology

Added by the EDUCAUSE Librarian
Title:Models for Collaborative Online Learning: Pedagogy, Design, and Epistemology (ID: EDU07331)
Author(s):Teresa Dobson (The University of British Columbia), Natasha Boskic (The University of British Columbia), Jeff Miller (The University of British Columbia), and James Gaskell (The University of British Columbia)
Origin:Presented at EDUCAUSE Annual Conferences (10/23/2007)
Type:Presentations/Speeches
Abstract:

This session will examine models for collaborative learning evidenced within the context of an online Master of Educational Technology program. This session will examine models of online learning from pedagogical and instructional design perspectives and consider the epistemological implications of collaborative spaces for learning and knowledge production.

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Using technology in teaching and learning: Resources to help you navigate a digital world

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Title:Using technology in teaching and learning: Resources to help you navigate a digital world (ID: CSD5109)
Author(s):Bryan Alexander (National Institute for Technology and Liberal Education (NITLE))
Source:College and Research Libraries News
Origin:Contributed by Organizations or Campuses (02/21/2007)
Type:Articles, Papers, and Reports
Abstract:

The author provides a long and comprehensive list of resources concerning teaching and learning with technology.

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Five Questions...For Tom Carey

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Title:Five Questions...For Tom Carey (ID: CSD5061)
Author(s):Lisa Neal (ACM-Association for Computing Machinery)
Source:eLearn Magazine
Origin:Contributed by Organizations or Campuses (08/16/2007)
Type:Articles, Papers, and Reports
Abstract:

Instructors in higher education get e-learning support from two distinct sources: their own institutions, through colleagues and faculty teaching centers, and their disciplines, through subject area experts and scholarly associations. Tom Carey, professor of management sciences at the University of Waterloo and chief learning officer of MERLOT, explains how the MERLOT consortium is finding the sweet spot where those two processes come together.

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Supporting Student Teaching Through Virtual Classrooms

Added by the EDUCAUSE Librarian
Title:Supporting Student Teaching Through Virtual Classrooms (ID: EQM0722)
Author(s):Jiyoon Yoon (University of Minnesota Duluth)
Origin:EDUCAUSE Quarterly Articles (2007)
Type:Articles, Papers, and Reports
Abstract:

In the face of increasing difficulty placing teacher candidates in schools for their practicum, using a cyber practicum offers several advantages.

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Second Life: The Educational Possibilities of a Massively Multiplayer Virtual World (MMVW)

Added by the EDUCAUSE Librarian
Title:Second Life: The Educational Possibilities of a Massively Multiplayer Virtual World (MMVW) (ID: SWR0552)
Author(s):David M. Antonacci (The University of Kansas Medical Center) and Nellie Modaress (The University of Kansas Medical Center)
Origin:Presented at Southwest Regional Conferences (02/16/2005)
Type:Presentations/Speeches
Abstract:

Technical developments in MMVWs continue to advance dramatically. In this session, we will tour Second Life, a MMVW created by each user and simultaneously played by hundreds of people around the world. As we demonstrate educational possibilities, we will also introduce a vision mechanism for incorporating MMVWs into teaching and learning strategies.

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