Second Life and Virtual Learning Community

Recent resources tagged with Second Life and Virtual Learning Community.

B-Schools in Second Life: It’s more than just Fun and Games; It’s the Confluence of Playing, Learning, and Working

Added by the EDUCAUSE Librarian
Title:B-Schools in Second Life: It’s more than just Fun and Games; It’s the Confluence of Playing, Learning, and Working (ID: CSD5526)
Source:The Sloan Consortium
Origin:Contributed by Organizations or Campuses (10/06/2008)
Type:Articles, Papers, and Reports
Abstract:

"A few months back, at the beginning of the semester, National Collegiate Inventors and Innovators Alliance (NCIIA) made an award to Babson College and the Sloan Consortium to develop a virtual (business) incubator in Second Life. Students in this class would engage in research and development that had the potential of making a significant difference in the field of entrepreneurship globally."

View this resource:

Building Community with Virtual Spaces

Added by the EDUCAUSE Librarian
Title:Building Community with Virtual Spaces (ID: ELI08328)
Author(s):Shannon Ritter (The Pennsylvania State University)
Origin:Presented at ELI Meetings (09/17/2008)
Type:Presentations/Speeches
Abstract:

Building a community of learners can be especially challenging when working with online and distance education students. By using social networking tools like Facebook, Flickr, Twitter, and Second Life, we can begin to construct a community of sharing and participation that leads to enhanced satisfaction and a true sense of belonging.

View this resource:

Poof! Now It's a Teaching Lab!

Added by the EDUCAUSE Librarian
Title:Poof! Now It's a Teaching Lab! (ID: ELI08306)
Author(s):AJ Kelton (Montclair State University)
Origin:Presented at ELI Meetings (09/17/2008)
Type:Presentations/Speeches
Abstract:

Imagine designing a learning space where physics is not a barrier, or where weather, terrain, and daylight can be controlled. How about being able to change a learning space into something completely different with a mouse click? This session will look at the "Mildly Wild West" that is virtual environments.

View this resource:

E07 Podcast: Teaching & Learning Experiences in a User-Created Virtual World

Created by Gerry Bayne (EDUCAUSE) on September 19, 2008

This forty-three minute podcast, we feature a panel discussion from the EDUCAUSE 2007 Annual Conference. The panel, "Teaching & Learning Experiences in a User-Created Virtual World,"shares their experiences with teaching in Second Life. Using the interaction combinations integration model they developed as a framework, the panel describes the projects, outcomes, and gives some recommendations.

The panel includes:

Educational Frontiers: Learning in a Virtual World

Added by the EDUCAUSE Librarian
Title:Educational Frontiers: Learning in a Virtual World (ID: ERM0852)
Author(s):Cynthia Calongne (Colorado Technical University)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

The use of virtual worlds expands on the campus-based and online classrooms, enhancing learning experiences. Classes in virtual worlds offer opportunities for visualization, simulation, enhanced social networks, and shared learning experiences.

View this resource:

Higher Education as Virtual Conversation

Added by the EDUCAUSE Librarian
Title:Higher Education as Virtual Conversation (ID: ERM0851)
Author(s):Sarah Robbins-Bell (Ball State University)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

Virtual worlds can become an important tool in an educator’s arsenal. But using this tool requires a shift in thinking and an adjustment in pedagogical methods that will embrace the community, the fluid identity, and the participation—indeed, the increased conversation—that virtual spaces can provide.

View this resource:

Literature Alive!

Added by the EDUCAUSE Librarian
Title:Literature Alive! (ID: ERM08523)
Author(s):Beth Ritter-Guth (Lehigh Carbon Community College), Laura Nicosia (Montclair State University), and Eloise Pasteur (Eloise Pasteur Educational Designs)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

Literature Alive! in Second Life creates immersive literary environments that have redefined the ways literature is shared in virtual environments.

View this resource:

Looking to the Future: Higher Education in the Metaverse

Added by the EDUCAUSE Librarian
Title:Looking to the Future: Higher Education in the Metaverse (ID: ERM0853)
Author(s):Chris M. Collins (University of Cincinnati)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

Beyond the capabilities that virtual worlds offer us at the moment, it is the possibilities that we can imagine for the future that may be the most compelling. Virtual worlds technology, like the Internet in general, is changing the way we access and experience information and the way we can access and connect with each other.

View this resource:

SUNY Oneonta Music Project

Added by the EDUCAUSE Librarian
Title:SUNY Oneonta Music Project (ID: ERM08522)
Author(s):Janet Nepkie (SUNY College at Oneonta), James B. Greenberg (SUNY College at Oneonta), and Harry E. Pence (SUNY College at Oneonta)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

The SUNY Oneonta Music Project started with a simple goal: to give students in Oneonta’s music industry major the opportunity to organize concerts in a virtual world.

View this resource:

The NMC Campus

Added by the EDUCAUSE Librarian
Title:The NMC Campus (ID: ERM08513)
Author(s):Alan Levine (The New Media Consortium (NMC))
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

The New Media Consortium (http://www.nmc.org/) Campus in Second Life represents the largest educational project in any virtual world, comprising the efforts of well over 120 institutions. The NMC Campus landmass includes 91 sims (islands) that the NMC owns/manages as the NMC Campus, plus another 46 that represent the work of leading educational organizations that have chosen to collocate with the project.

View this resource: