Virtual Worlds and Virtual Community

Recent resources tagged with Virtual Worlds and Virtual Community.

Educational Frontiers: Learning in a Virtual World

Added by the EDUCAUSE Librarian
Title:Educational Frontiers: Learning in a Virtual World (ID: ERM0852)
Author(s):Cynthia Calongne (Colorado Technical University)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

The use of virtual worlds expands on the campus-based and online classrooms, enhancing learning experiences. Classes in virtual worlds offer opportunities for visualization, simulation, enhanced social networks, and shared learning experiences.

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Higher Education as Virtual Conversation

Added by the EDUCAUSE Librarian
Title:Higher Education as Virtual Conversation (ID: ERM0851)
Author(s):Sarah Robbins-Bell (Ball State University)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

Virtual worlds can become an important tool in an educator’s arsenal. But using this tool requires a shift in thinking and an adjustment in pedagogical methods that will embrace the community, the fluid identity, and the participation—indeed, the increased conversation—that virtual spaces can provide.

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Looking to the Future: Higher Education in the Metaverse

Added by the EDUCAUSE Librarian
Title:Looking to the Future: Higher Education in the Metaverse (ID: ERM0853)
Author(s):Chris M. Collins (University of Cincinnati)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

Beyond the capabilities that virtual worlds offer us at the moment, it is the possibilities that we can imagine for the future that may be the most compelling. Virtual worlds technology, like the Internet in general, is changing the way we access and experience information and the way we can access and connect with each other.

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Virtual Worlds? “Outlook Good”

Added by the EDUCAUSE Librarian
Title:Virtual Worlds? “Outlook Good” (ID: ERM0850)
Author(s):AJ Kelton (Montclair State University)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

Whether it is Second Life or another virtual world, this foundational movement is not going away. It is improving. It is moving forward. The question to be addressed in the coming months and years is how higher education and, subsequently, individual institutions will determine the best way to continue to move forward with virtual worlds.

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When Worlds Collide

Added by the EDUCAUSE Librarian
Title:When Worlds Collide (ID: ERM08512)
Author(s):Richard N. Katz (EDUCAUSE)
Origin:EDUCAUSE Review Articles (09/15/2008)
Type:Articles, Papers, and Reports
Abstract:

"Immersive worlds will make it possible to improve the carbon signature of higher education."

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ELI Podcast: Virtual Worlds as Web 2.0 Learning Spaces

Created by Gerry Bayne (EDUCAUSE) on February 05, 2008

On this podcast we feature a plenary session from the ELI 2008 Annual Meeting. The presenter is Sarah Smith Robbins, PhD Candidate, Ball State University, with a topic entitled, "Virtual Worlds as Web 2.0 Learning Spaces".

Virtual worlds such as Second Life offer powerful teaching and learning opportunities by integrating participatory, social, and immersive media for student-centered learning. Learn about Second Life, its use as a learning space, and its predictive role in the future of learning.

 

CNI Podcast: An Interview with Julian Lombardi, Executive Director of the Open Croquet Consortium

Created by Gerry Bayne (EDUCAUSE) on January 10, 2008

In this 15 minute podcast, we feature an interview with Julian Lombardi, Assistant Vice President at Duke University and Executive Director of the Open Croquet Consortium. Croquet is a powerful new open source software development environment and software infrastructure for creating and deploying deeply collaborative multi-user online applications and metaverses on and across multiple operating systems and devices.

New EDUCAUSE Constituent Groups Form: IT Communications and Virtual Worlds

Created by Colleen Luckett (EDUCAUSE) on December 12, 2007

EDUCAUSE invites subscribers to join two new constituent groups: IT Communications, led by Mur Muchane and Lisa Trubitt, and Virtual Worlds, led by AJ Kelton. Browse the full list of constituent and discussion groups at EDUCAUSE.

Second Life: Reaching into the Virtual World for Real-World Learning

Added by the EDUCAUSE Librarian
Title:Second Life: Reaching into the Virtual World for Real-World Learning (ID: ERB0717)
Author(s):AJ Kelton (Montclair State University)
Origin:Documents Contributed by ECAR, Research Bulletins (08/14/2007)
Type:Articles, Papers, and Reports
Abstract:

This research bulletin examines the current state of Second Life in relation to the educational environment. Although literature about virtual worlds dates back many years, this bulletin reflects on more recent publications that discuss both technological and pedagogical issues. Content is drawn from interviews with educators and innovators who are already involved in building campuses, teaching classes, and providing resources to those using Second Life.

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This publication is currently password protected. All faculty, staff, and students from institutions that have subscribed to ECAR at the ECAR Participating, Comprehensive Content, Corporate, and Research Bulletins Package levels are authorized to access this publication by using their EDUCAUSE personal profile.

Second Life: My iTunes in by RL and SL?

Created by AJ Kelton (Montclair State University) on March 19, 2007
"It's been said that there are two types of computer users: Those who get this joke and those who don't."

Taken from the web page of Dot.Tunes, which you can find at http://dotpad.com. This application allows you to publish an iTunes playlist (or lists, or the entire library) to a web page for distribution to any device that can get music from a URL - such as an X Box, PDA, or, hopefully, Second Life.

If this works, it opens up a lot of possibilities for faculty members. The alternative that SL recommends is over $200 and is a full-featured application. It appears that Dot.Tunes does just enough so that it will work for what is needed. The possibilities are as limited as whatever the faculty members can put into iTunes.

There was no manual online (I was told its in the works) but they did have a forum to post questions into. I posted a question only to find that the first time you post, the posting needs to be moderated – a safety precaution I suppose. Within a few hours I got a note back from someone at dot.tunes indicting they would like for this to work and what was SL looking for in the feed. I provided the person with everything I new, or could find on SL, including URLs from services that already stream into SL. That was on Saturday and I’ve heard nothing since. TO be honest, I was surprised to hear anything over the weekend anyway, but I was hoping that they would at least post my request into the forum. Perhaps there are others out there who can help solve the puzzle.