Supercomputing

Recent resources tagged with Supercomputing.

Making Research and Education Cyberinfrastructure Real

Added by the EDUCAUSE Librarian
Title:Making Research and Education Cyberinfrastructure Real (ID: ERM0841)
Author(s):Francine Berman (University of California, San Diego)
Origin:EDUCAUSE Review Articles (07/01/2008)
Type:Articles, Papers, and Reports
Abstract:

Providing an evolving foundation for 21st-century research and education, cyberinfrastructure is both a focus for invention and an accelerator of innovation, linked through a trajectory that begins with design and evolves to broad-based use.

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IEEE Supercomputing 2007

Created by Kaylea Hascall (University of Chicago) on November 19, 2007

This year was my fourth time attending the IEEE Supercomputing conference.  My experiences at Super are almost opposite from my experiences at most other conferences I attend. At SC, I tend to hear information that I can't immediately apply back on campus (deeply scientific presentations based on highly advanced projects conducted on heavily specialized equipment). I'm surrounded by people whose occupations tend to be substantially different from mine (professors and scientists, grid/cluster administrators and scientific programmers). It sure isn't Educause.

So, what am I doing here? Other than sometimes bumping into my colleagues from the CIC Research Computing Group, I'm here as a trend-spotter and as an observer of the field and of faculty. I speak entirely in that capacity, and I'd like to share with you my highly un-scientific observations for your consideration.

 

Data

Cyberinfrastructure Vision for 21st Century Discovery

Added by the EDUCAUSE Librarian
Title:Cyberinfrastructure Vision for 21st Century Discovery (ID: CSD4892)
Source:National Science Foundation
Origin:Contributed by Organizations or Campuses (2007)
Type:Government Documents, Laws, Testimonies or Reports
Abstract:

"NSF's Cyberinfrastructure Vision for 21st Century Discovery is presented in a set of interrelated
chapters that describe the various challenges and opportunities in the complementary areas that
make up cyberinfrastructure: computing systems,data, information resources, networking, digitally
enabled-sensors, instruments, virtual organizations, and observatories, along with an interoperable
suite of software services and tools."

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Overview of OARnet Network

Added by the EDUCAUSE Librarian
Title:Overview of OARnet Network (ID: NMD0632)
Author(s):Pankaj Shah (OARnet)
Origin:Contributed by or Presented at Net@EDU (State Networks) (02/07/2006)
Type:Presentations/Speeches
Abstract:Presentation provides pictorial overview of Ohio Supercomputing Center's Third Frontier Network and it's relationship to Midwest regional networks.
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Experiments with a Small Supercomputer

Added by the EDUCAUSE Librarian
Title:Experiments with a Small Supercomputer (ID: CSD3895)
Author(s):Thamas B. Hickey (OCLC, Inc.)
Origin:Contributed by Organizations or Campuses (2005)
Type:Articles, Papers, and Reports
Abstract:The authors find that with fail-over and load balancing software, these search clusters could become reliable enough for many services in the future.
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3D Phone Calls: the Fusion of Virtual Reality, Networking, Supercomputing, and Data Mining

Added by the EDUCAUSE Librarian
Title:3D Phone Calls: the Fusion of Virtual Reality, Networking, Supercomputing, and Data Mining (ID: EDU9958)
Author(s):Thomas A. DeFanti (University of Illinois at Chicago)
Origin:Presented at EDUCAUSE Annual Conferences (1999)
Type:Presentations/Speeches
Abstract:Scientists, engineers, artists and archeologists have fully embraced networked computer visualization as a means to discover, communicate and educate. They generate and access massive data sets that push the technology to its daily limits, using the web as a common interface portal to share. A logical extension to the two-dimensional computer/TV screen is virtual reality 3D visuals and sound, presented in a surround fashion that puts the user inside the data, able to explore freely by walking or flying around. Connecting these users with the right networks, supercomputers and data mining gives them a way to make 3D phone calls to each other. 3D Telephony, or Tele-Immersion as it is more commonly called, is quite complicated to achieve, and is very expensive. The virtual reality gear is $150,000 per station, the networks require Quality of Service or over-provisioning, the computing and data mining are high-end. 3D phone calls are truly a challenge to the Next Generation Internet: fortunately it's only a question of more bandwidth, silicon, display technology, and software to drive the cost way down. Unfortunately, the speed of light is too slow for many global applications, but this too, provides challenges to the community. This talk will describe ways to get this technology to the desktop, plug it into the National Technology Grid, address the deep local and global networking issues, and adapt to the needs of users.
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Déjà Vu

Added by the EDUCAUSE Librarian
Title:Déjà Vu (ID: ERM0437)
Author(s):Earving L. Blythe (Virginia Tech)
Origin:EDUCAUSE Review Articles (2004)
Type:Articles, Papers, and Reports
Abstract:

The author communications system being developed the National LambdaRail initiative.

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Bioinformatics: New Technology Models for Research, Education, and Service

Added by the EDUCAUSE Librarian
Title:Bioinformatics: New Technology Models for Research, Education, and Service (ID: ERB0408)
Author(s):Gary K. Allen (University of Missouri System)
Origin:Documents Contributed by ECAR, Research Bulletins (04/13/2004)
Type:Articles, Papers, and Reports
Abstract:

Bioinformatics applies principles of information sciences and technologies to complex life sciences data. Life sciences research and education are increasingly dependent on bioinformatics and advanced information technologies in order to support their experimental approaches. This research bulletin provides an overview of the opportunities, challenges, and strategies for information technology organizations to optimally facilitate bioinformatics research and broader life sciences development efforts in higher education.

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Super-Partnerships: Computational Science Curricula, High Performance Computing and the Professional Organizations

Added by the EDUCAUSE Librarian
Title:Super-Partnerships: Computational Science Curricula, High Performance Computing and the Professional Organizations (ID: EDU9928)
Origin:Presented at EDUCAUSE Annual Conferences (1999)
Type:Articles, Papers, and Reports
Abstract:Since October 1997, NSF has supported two National Supercomputing Partnerships, led by the National Center for Supercomputing Applications (NCSA), University of Illinois at Urbana-Champaign, and the San Diego Supercomputer Center (SDSC), University of California, San Diego. The goal of this program is to create and maintain the national metacomputing environment, by supporting leading-edge technology and applications research, and promoting human, technological and administrative infrastructure for ubiquitous computing. This paper provides summaries of the individual presentations from the conference: (1) Building a faculty community to support curriculum development in computational science and engineering (Kris Stewart), (2) Repositories and Online Tools (Roscoe Giles), and (3) Sociology Workbench, an analytical interface to distributed resources for social scientists (Ilya Zaslavsky).
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