Pervasive or Ubiquitous Computing

Recent resources tagged with Pervasive or Ubiquitous Computing.

Podcast: Alternative Solutions to Achieving Ubiquitous Broadband

Created by Gerry Bayne (EDUCAUSE) on June 28, 2007

This 48 minute podcast was recorded at the EDUCAUSE 2007 Policy Conference. It features a general session entitled, "Alternative Solutions to Achieving Ubiquitous Broadband". It is a panel discussion featuring:

Technology Innovation in Medical Education

Added by the EDUCAUSE Librarian
Title:Technology Innovation in Medical Education (ID: EPS144)
Author(s):Kevin W. Brewer (Wake Forest University)
Origin:Contributed by Organizations or Campuses (2003)
Type:Effective Practices
Abstract:

To facilitate the introduction of technology within the medical student curriculum, the Wake Forest University School of Medicine at the Bowman Gray Campus developed a strategic plan to provide ubiquitous computing throughout the medical school. Adherence to plan's standards in hardware, operating systems, application software, and networks created an effective operational environment, minimized training requirements, and produced a low total cost of ownership. The integration of technology into the medical school's curriculum has increased the ability to access information, thus enhancing the educational experience.

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Do We Need Discreet Computing in Instruction?

Added by the EDUCAUSE Librarian
Title:Do We Need Discreet Computing in Instruction? (ID: ERM07310)
Author(s):William O. Plymale (Virginia Tech)
Origin:EDUCAUSE Review Articles (2007)
Type:Articles, Papers, and Reports
Abstract:

The author points out the positives and negatives to students having internet and computer access during class.

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Ubiquitous Computing in Education: Invisible Technology, Visible Impact; Teach Beyond Your Reach - Book Reviews

Added by the EDUCAUSE Librarian
Title:Ubiquitous Computing in Education: Invisible Technology, Visible Impact; Teach Beyond Your Reach - Book Reviews (ID: EQM07212)
Author(s):Joni E. Spurlin (North Carolina State University) and Dale Voorhees (University of Central Florida)
Origin:EDUCAUSE Quarterly Articles (2007)
Type:Articles, Papers, and Reports
Abstract:

The first reviewer states "Although more of the book discusses K–12 environments, the book is beneficial to those in higher education who are trying to develop frameworks around which to think about technology's impact on students and faculty."

The second book reviewed deals with the basics of online teaching and how to be effective at it.

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First-Generation Ubiquitous Computing: Social, Mobile, and Gamelike

Added by the EDUCAUSE Librarian
Title:First-Generation Ubiquitous Computing: Social, Mobile, and Gamelike (ID: ELI07101)
Author(s):Bryan Alexander (National Institute for Technology and Liberal Education (NITLE))
Origin:Presented at ELI Meetings (01/22/2007)
Type:Presentations/Speeches
Abstract:Cybercultural transformation has spawned new forms of expression and community formation. Gaming, social software, and mobility have synthesized the first generation of global, ubiquitous computing. Education has already remapped onto this space outside the academy, while academia take its first steps. This session will survey the contours of what has emerged, with discussions on policy and popular culture.
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Modeling the 21st Century Student Experience: Ubiquitous Computing in Higher Education

Added by the EDUCAUSE Librarian
Title:Modeling the 21st Century Student Experience: Ubiquitous Computing in Higher Education (ID: EDU06195)
Author(s):Mike Conway (University of North Carolina at Chapel Hill) and John L. Oberlin (University of North Carolina at Chapel Hill)
Origin:Presented at EDUCAUSE Annual Conferences (10/10/2006)
Type:Presentations/Speeches
Abstract:Pervasive networking, shrinking devices, and an explosion of information and services are combining to create a wave of change. Learn how Information Technology Services at the University of North Carolina-Chapel Hill is researching and prototyping new services that take advantage of these emerging technologies and trends.
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Virtual Computing: A New Strategy for a New Era

Added by the EDUCAUSE Librarian
Title:Virtual Computing: A New Strategy for a New Era (ID: LIVE0618)
Author(s):Samuel F. Averitt (North Carolina State University) and Mladen A. Vouk (North Carolina State University)
Origin:EDUCAUSE Live!, Web Seminars Contributed by EDUCAUSE (2006)
Type:Presentations/Speeches
Abstract:

Students and faculty at all educational levels want anywhere, anytime access to a leading-edge, resource-rich computing, learning, and research environment—and CIOs and IT professionals want this visionary environment to be affordable, scalable, usable, and supportable. Responding to these competing needs and constraints, North Carolina State University has developed and implemented a next-generation computing strategy and architecture for the universal delivery of computing services. This environment is now in campus-wide production status. The architecture is highly uniform, extensible, scalable, malleable, sustainable, and supportable. Collectively, these characteristics combine to produce an innovative advancement with the potential to radically transform the access, functionality, and economic benchmarks for the current university computing paradigm.

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Net Gen Learners: What Are Their Expectations?

Added by the EDUCAUSE Librarian
Title:Net Gen Learners: What Are Their Expectations? (ID: SAC06005)
Author(s):W. Gardner Campbell (University of Richmond), Charles D. Dziuban (University of Central Florida), and Joel L. Hartman (University of Central Florida)
Origin:Presented at SAC Conferences (08/07/2006)
Type:Presentations/Speeches
Abstract:The literature on Net Gen students predicted a wave of technology-hungry students, yet recent research indicates some reserve or push back—they don't want technology everywhere. This panel will explore this issue and detail new ways to discover Net Gen preferences.
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America's Most Connected Campuses

Added by the EDUCAUSE Librarian
Title:America's Most Connected Campuses (ID: CSD4399)
Author(s):Michael Noer (Forbes) and David M. Ewalt (Forbes)
Origin:Contributed by Organizations or Campuses (2006)
Type:Articles, Papers, and Reports
Abstract:The article lists the top 25 connected campuses including the full criteria considered in their methodology.
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2006 Horizon Report

Added by the EDUCAUSE Librarian
Title:2006 Horizon Report (ID: CSD4387)
Origin:Contributed by EDUCAUSE Learning Initiative, Horizon Report (2006)
Type:Articles, Papers, and Reports
Abstract:

The annual Horizon Report is a collaborative effort between the New Media Consortium (NMC) and the EDUCAUSE Learning Initiative (ELI). Each year, the report identifies and describes six areas of emerging technology likely to have a significant impact on teaching, learning, or creative expression in higher education within three adoption horizons: a year or less, two to three years, and four to five years.
The areas of emerging technology cited for 2006 are:
• Social computing
• Personal broadcasting
• Cell-phone-accessible educational content and services
• Educational gaming
• Augmented reality and enhanced visualization
• Context-aware environments and devices
Each section of the report provides live Web links to example applications and additional readings.

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