| Library Item | Student Content Showcase | Presentations/Speeches | 2008 | 1035 |
| Library Item | Technology-Empowered Collaborative and Learning | Presentations/Speeches | 2008 | 51 |
| Library Item | Engineering Informatics for Bio-Inspired Robots | Articles, Papers, and Reports | 2007 | 1543 |
| Library Item | CyberBridges—An Authentic Learning Case Study | Articles, Papers, and Reports | 2007 | 3567 |
| Library Item | Active Learning and Technology: Designing Change for Faculty, Students, and Institutions | Articles, Papers, and Reports | 2007 | 8176 |
| Library Item | nanoHUB - An Authentic Learning Case Study | Articles, Papers, and Reports | 2007 | 4432 |
| Library Item | ELI Discovery Tool: Guide to Blogging | Tools | 2007 | 3114 |
| Library Item | Approaches That Work: How Authentic Learning Is Transforming Higher Education | Articles, Papers, and Reports | 2007 | 6595 |
| Blog entry | Constance Steinkuehler Presentation on Virtual Worlds | Blogs | 2007 | 3726 |
| Library Item | ELI Discovery Tool: Guide to Podcasting | Articles, Papers, and Reports | 2007 | 2650 |
| Library Item | 7 Things You Should Know About Digital Storytelling | Articles, Papers, and Reports | 2007 | 16988 |
| Library Item | Are Video Games Evil? | Articles, Papers, and Reports | 2006 | 1945 |
| Library Item | ELI Innovations & Implementations—Ancient Spaces, University of British Columbia | Articles, Papers, and Reports | 2006 | 3052 |
| Library Item | ELI Innovations & Implementations—SciFair: Game Worlds for Learning | Articles, Papers, and Reports | 2006 | 3069 |