Interaction and Engagement and Contributed by Organizations or Campuses

SourceTitleTypeYearsort iconViews
Library ItemEnvisioning the Educational Possibilities of User-Created Virtual WorldsArticles, Papers, and Reports2008397
Library ItemEmerging technologies for learningArticles, Papers, and Reports20081414
Library ItemA comparison and evaluation of personal response systems in introductory computer programmingArticles, Papers, and Reports2008271
Library ItemStrategies to Engage Online Students and Reduce Attrition RatesArticles, Papers, and Reports20073385
Library ItemWeb 2.0: Big app on campusArticles, Papers, and Reports20072451
Library ItemVoice Technologies: Raising the Level of Interaction in Online CoursesEffective Practices20071112
Library ItemAre Video Games Evil?Articles, Papers, and Reports20061926
Library ItemThe Centers for Educational Technology at Emory UniversityPrograms and Projects20061907
Library ItemAn Investigation of the Effectiveness of Electronic Classroom Communication Systems in Large Lecture ClassesArticles, Papers, and Reports20052408
Library ItemStudents' Self Analysis of Contributions to Online Asynchronous DiscussionsArticles, Papers, and Reports20052504
Library ItemWireless Interactive Teaching SimulationsArticles, Papers, and Reports20053196