Interaction and Engagement and Presentations/Speeches

Recent resources tagged with Interaction and Engagement and Presentations/Speeches.
SourceTitleTypeYearsort iconViews
Library ItemA Proposed Redesign of Overhead Presentations: Moving from Verbal to VisualPresentations/Speeches2008411
Library ItemAuthentic Critical Reflection: Critique_It in Second LifePresentations/Speeches2008305
Library ItemUsing Computer-Simulated Case-Based Scenarios to Improve LearningPresentations/Speeches2008460
Library ItemAuthentic Learning in History and Social Sciences: How "Real" Can We Make the Classroom Experience?Presentations/Speeches2008220
Library ItemMaking Learning Real: Turning Sim City into "Sim Science"!Presentations/Speeches2008124
Library ItemAssessing Student Learning Outcomes with Tablet PCsPresentations/Speeches2008158
Library ItemEngage Students in a Ubiquitous Computing Environment Using DyKnowPresentations/Speeches200845
Library ItemDoes Your Campus Need a Second Life?Presentations/Speeches2008102
Library ItemStudents Knowledge of and Attitudes Toward Podcasting in Teaching and LearningPresentations/Speeches2008189
Library ItemPromoting Active Learning with Mobile and Wireless TechnologiesPresentations/Speeches2008119
Library ItemCitizen Journalists at ELI 2008Presentations/Speeches2008163
Library ItemStudent Content ShowcasePresentations/Speeches2008834
Library ItemMore on Meaningful Math, Relevant Science: Engaging Adult Online LearnersPresentations/Speeches2008110
Library ItemLearning Studios: Engaging Millennial Students in a New Classroom EnvironmentPresentations/Speeches2008194
Library ItemA Blended Faculty Community of Inquiry: Linking Leadership, Course Redesign, and EvaluationPresentations/Speeches2008176
Library ItemDigital Story Making: Understanding the Learner's PerspectivePresentations/Speeches2008164
Library ItemTechnology-Empowered Collaborative and LearningPresentations/Speeches200838
Library ItemTechnology and the Conative Learning Domain in Undergraduate EducationPresentations/Speeches2008125
Library ItemSocial Software in Higher Education: Isolated Accidents or the Start of Something Big?Presentations/Speeches2007611
Library ItemTeaching and Learning Experiences in a User-Created Virtual WorldPresentations/Speeches20071139
Library ItemStudents as "Angel Investors": Technology-Fee Projects Drive Campus IT InnovationPresentations/Speeches2007303
Library ItemDigital Field Assignments: Course Projects for the Net GenerationPresentations/Speeches2007562
Library ItemTechnological Impact: Interactive Digital Centers as Digital Content ProvidersPresentations/Speeches2007355
Library ItemUnderstanding and Engaging the Net GenerationPresentations/Speeches2007605
Library ItemManaging Online Discussions Through a "Participation Portfolio"Presentations/Speeches2007898
Library ItemImmersive Marketing for Libraries: Alternate Reality Games and Library OrientationsPresentations/Speeches2007602
Library ItemAuthentic Tasks and Assessments: The Keys to Effective E-Learning in Higher EducationPresentations/Speeches2007280
Library ItemClicker Pickers: Four Universities' Perspectives on Standardizing on a Classroom Response SystemPresentations/Speeches2007545
Library ItemTransforming Earth Sciences via Next-Generation Internet Linkages Between the Oceans and Classrooms, Laboratories, and Living RoomsPresentations/Speeches2007193
Library ItemThe Role of Play and Preparing for a Changing Student PopulationPresentations/Speeches20072946
Library ItemPrisms Around Student Learning: Information Literacy, IT Fluency, and Media LiteracyPresentations/Speeches20073582
Library ItemNet Generation Students and Campus IT: Supporting Student Success in the Age of Multitasking, Facebooking, and Instant MessagingPresentations/Speeches20073352
Library ItemInformation Technology at the Georgia Aquarium: A Trendsetter’s PerspectivePresentations/Speeches20073223
Library ItemImmersion and Engagement in a Virtual Classroom: Using <i>Second Life</i> for Higher EducationPresentations/Speeches20072486
Library ItemConcurrent Sessions on LearningPresentations/Speeches20072009
Library ItemStudent Cameo 1 - Using Adaptive Interactive Narrative to Guide Discovery LearningPresentations/Speeches20071712
Library ItemCognition, Learning, and Literacy in Virtual WorldsPresentations/Speeches20072150
Library ItemECON201: An Online Game for College CreditPresentations/Speeches20071866
Library ItemVirtual Learning Environments in 3DPresentations/Speeches20072247
Library ItemGeneration G and the 21st CenturyPresentations/Speeches20073392
Library ItemCampus Casting Call: Engaging Students and Faculty with PodcastingPresentations/Speeches20071822
Library ItemImproving the Social Nature of Online LearningPresentations/Speeches20071673
Library ItemGet Real-Games for LearningPresentations/Speeches20071654
Library ItemFather Google and Mother IM: Confessions of a Net Gen LearnerPresentations/Speeches20071988
Library ItemDeveloping Rich Media Content for Training, Student Orientations, Online, and Face-to-Face ClassesPresentations/Speeches20071604
Library Item"Clickers" in the Classroom: Analyses from the University of Wisconsin System ProjectPresentations/Speeches20062539
Library ItemE-Learning Tools and Didactics Increase Science Student Numbers in the NetherlandsPresentations/Speeches20061780
Library ItemAssessing What Students Learn in Technology-Based Learning EnvironmentsPresentations/Speeches20064042
Library ItemTeaching Through Interactive Learning SimulationsPresentations/Speeches20062948
Library ItemPurdue's System-Wide Deployment of a Classroom Response SystemPresentations/Speeches20062674