Teaching and Learning and Contributed by Organizations or Campuses
Fostering Learning in the Networked World: The Cyberlearning Opportunity and Challenge
| Title: | Fostering Learning in the Networked World: The Cyberlearning Opportunity and Challenge (ID: CSD5476) | | Origin: | Contributed by Organizations or Campuses (08/11/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | This NSF report identifies directions for leveraging networked computing and communications technology. The report also calls for research to establish successful ways of using these technologies to enhance educational opportunities and strengthen proven methods of learning. Cyberlearning requires a coherent, supportive infrastructure. This report identifys eight core strategies that the NSF can pursue to effectively promote the growth of a cyberlearning infrastructure. | | View this resource: | |
Technology and the Global Commons
| Title: | Technology and the Global Commons (ID: CSD5464) | | Author(s): | Diana G. Oblinger (EDUCAUSE) | | Origin: | Contributed by Organizations or Campuses (06/23/2008) | | Type: | Presentations/Speeches | | Abstract: | "The days of walled-off learning, where students are separated into grades, disciplines and physical locations, are giving way to programs in which students are encouraged to look beyond lecture halls, labs, and textbooks. Technology offers opportunities to bring together people, tools, and data in a global commons . Creating a global commons requires more than removing barriers posed by subject matter, geography, economics, or age. It requires a new set of models that may challenge many of our historic assumptions about authority and education. This presentation explores principles and examples that hint at a future global commons." | | View this resource: | |
Envisioning the Educational Possibilities of User-Created Virtual Worlds
| Title: | Envisioning the Educational Possibilities of User-Created Virtual Worlds (ID: CSD5429) | | Author(s): | David M. Antonacci (The University of Kansas Medical Center) and Nellie Modaress (The University of Kansas Medical Center) | | Source: | AACE-Association for the Advancement of Computing in Education | | Origin: | Contributed by Organizations or Campuses (04/01/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | Educational games and simulations can engage students in higher-level cognitive thinking, such as interpreting, analyzing, discovering, evaluating, acting, and problem solving. Recent technical advances in multiplayer, user-created virtual worlds have significantly expanded the capabilities of user interaction and development within these simulated worlds. This ability to develop and interact with your own simulated world offers many new and exciting educational possibilities. This article explores the technical capabilities and educational potential of these new worlds. Additionally, it presents and illustrates a model, which uses interaction combinations, to identify course content and topics having educational applications in virtual worlds. | | View this resource: | |
Emerging technologies for learning
| Title: | Emerging technologies for learning (ID: CSD5372) | | Source: | Emerging technologies for learning | | Origin: | Contributed by Organizations or Campuses (04/02/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | 'Emerging technologies for learning' aims to help readers consider how emerging technologies may impact on education in the medium term. The publications are not intended to be a comprehensive review of educational technologies, but offer some highlights across the broad spectrum of developments and trends. It should open readers up to some of the possibilities that are developing and the potential for technology to transform our ways of working, learning and interacting over the next three to five years. | | View this resource: | |
Learning 2.0
| Title: | Learning 2.0 (ID: CSD5231) | | Author(s): | Andrew Guess (Inside Higher Ed) | | Origin: | Contributed by Organizations or Campuses (11/13/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | "As online tools become more ubiquitous inside and outside the classroom, and the growth of distance learning continues, education researchers have begun to focus on how best to harness new technologies. Advocates for the classical lecture experience still exist, of course, but the general trend has been toward incorporating various technologies into the classroom, from course management software to digital photography. One approach, called “blended learning,” mixes traditional “face to face” techniques with cutting-edge developments in theory and technology." | | View this resource: | |
Online Nation: Five Years of Growth in Online Learning
| Title: | Online Nation: Five Years of Growth in Online Learning (ID: CSD5208) | | Author(s): | I. E. Allen (Babson College) and Jeff Seaman (Babson College) | | Source: | The Sloan Consortium | | Origin: | Contributed by Organizations or Campuses (10/24/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | Online Nation: Five Years of Growth in Online Learning represents the fifth annual report on the state of online learning in U.S. higher education. This year’s study, like those for the previous four years, is aimed at answering some of the fundamental questions about the nature and extent of online education. Supported by the Alfred P. Sloan Foundation and based on responses from more than 2,500 colleges and universities, the study addresses the following key questions: - How Many Students are Learning Online?
- Where has the Growth in Online Learning Occurred?
- Why do Institutions Provide Online Offerings?
- What are the Prospects for Future Online Enrollment Growth?
- What are the Barriers to Widespread Adoption of Online Education?
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