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 <title>EDUCAUSE | Podcasts and Interaction and Engagement</title>
 <link>http://connect.educause.edu/browse/content/node/691,5325</link>
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    <title>EDUCAUSE CONNECT</title> 
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  <itunes:subtitle>Interviews and Proceedings from EDUCAUSE Events</itunes:subtitle>
  <itunes:author>The EDUCUASE Podcast Crew</itunes:author>
  <itunes:summary>EDUCAUSE is a nonprofit association whose mission is to advance higher education by promoting the intelligent use of information technology.  Our podcasts provide information about a range of topics including Leadership, Policy and Law, Teaching and Learning, Emerging Technologies, Open Source, Research Computing, Cyberinfrastructure, and Digitial Libraries. </itunes:summary>
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 <description>Recent resources tagged with Podcasts and Interaction and Engagement.</description>
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<item>
 <title>Gary R. Bertoline on Cyberinfrastructure-Enabled Learning Environments</title>
 <link>http://connect.educause.edu/display/44541</link>
 <description>&lt;p&gt;In this podcast of &amp;#8220;&lt;a href=&quot;http://www.educause.edu/ELI072/Program/12402?PRODUCT_CODE=ELI072/GS04&quot;&gt; Cyberinfrastructure-Enabled Learning Environments for Gen Z&lt;/a&gt;,&amp;#8221; &lt;a href=&quot;http://www.educause.edu/PeerDirectory/750?ID=126318&quot;&gt;Gary R. Bertoline&lt;/a&gt;, distinguished professor of computer graphics and assistant dean at Purdue University, discusses the ways cyberinfrastructure is positioned to revolutionize learning as it has already revolutionized scientific research. He outlines how computation, visualization, storage, and high-speed networks can bring together the best of traditional pedagogy with new paradigms that reflect our times.&lt;/p&gt;&lt;p&gt;This was presented as a general session at &lt;a href=&quot;http://www.educause.edu/content.asp?SECTION_ID=255&quot;&gt;Immersive Learning Environments: New Paths to Interaction and Engagement&lt;/a&gt;, the EDUCAUSE Learning Initiative&#039;s Spring 2007 Focus Session, held at the Friday Institute for Educational Innovation in Raleigh, North Carolina, March 27&amp;#8211;28, 2007. &lt;a href=&quot;http://www.educause.edu/Proceedings/12440&quot;&gt;Additional resources from the event&lt;/a&gt;, including session recordings and audio interviews, video, presentation materials, and photos, also are available online.&lt;/p&gt;</description>
 <comments>http://connect.educause.edu/display/44541#comments</comments>
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 <category domain="http://connect.educause.edu/tag/Cyberinfrastructure/115">Cyberinfrastructure</category>
 <category domain="http://connect.educause.edu/tag/ELI/728">ELI</category>
 <category domain="http://connect.educause.edu/tag/ELI_07_SpringFocusSession/4289">ELI_07_SpringFocusSession</category>
 <category domain="http://connect.educause.edu/tag/immersive+learning+environments+and+simulations/990">immersive learning environments and simulations</category>
 <category domain="http://connect.educause.edu/tag/Instructional+Technologies/137">Instructional Technologies</category>
 <category domain="http://connect.educause.edu/tag/Interaction+and+Engagement/5325">Interaction and Engagement</category>
 <category domain="http://connect.educause.edu/tag/Podcasts/691">Podcasts</category>
 <category domain="http://connect.educause.edu/tag/Teaching+and+Learning/54">Teaching and Learning</category>
 <category domain="http://connect.educause.edu/tag/virtual+learning+environment/860">virtual learning environment</category>
 <pubDate>Thu, 21 Jun 2007 12:25:34 -0500</pubDate>
 <dc:creator>gbayne</dc:creator>
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 <title>Implementing Immersive Learning Environments—Panel Discussion</title>
 <link>http://connect.educause.edu/display/44537</link>
 <description>&lt;p&gt;This podcast presents a panel discussion with four experts on immersive learning environments (ILEs), covering the operational aspects of implementing an ILE, including infrastructure, user support, and pedagogical and policy requirements. The panelists for this session, &amp;#8220;&lt;a href=&quot;http://www.educause.edu/ELI072/Program/12402?PRODUCT_CODE=ELI072/GS07&quot;&gt;The Bar May Not Be as High as You Expect: Considerations in Implementing an Immersive Learning Environment&lt;/a&gt;,&amp;#8221; were:&lt;/p&gt;&lt;ul&gt;	&lt;li&gt;&lt;a href=&quot;http://www.educause.edu/PeerDirectory/750?ID=29943&quot;&gt;Phillip D. Long&lt;/a&gt;, Associate Director, Office of Educational Innovation and Technology, MIT&lt;/li&gt;	&lt;li&gt;&lt;a href=&quot;http://www.educause.edu/PeerDirectory/750?ID=156896&quot;&gt;Jeffrey K. Sarbaum&lt;/a&gt;, Assistant Professor, Economics, University of North Carolina at Greensboro&lt;/li&gt;	&lt;li&gt;&lt;a href=&quot;http://www.educause.edu/PeerDirectory/750?ID=111689&quot;&gt;Heidi Trotta&lt;/a&gt;, Instructional Designer, Seton Hall University&lt;/li&gt;	&lt;li&gt;&lt;em&gt;Moderator:&lt;/em&gt; &lt;a href=&quot;http://www.educause.edu/PeerDirectory/750?ID=47427&quot;&gt;Alan Levine&lt;/a&gt;, Director, Member and Technology Resources, The New Media Consortium (NMC)&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;The discussion was presented as a general session at &lt;a href=&quot;http://www.educause.edu/content.asp?SECTION_ID=255&quot;&gt;Immersive Learning Environments: New Paths to Interaction and Engagement&lt;/a&gt;, the EDUCAUSE Learning Initiative&#039;s Spring 2007 Focus Session, held at the Friday Institute for Educational Innovation in Raleigh, North Carolina, March 27&amp;#8211;28, 2007. &lt;a href=&quot;http://www.educause.edu/Proceedings/12440&quot;&gt;Additional resources from the event&lt;/a&gt;, including session recordings and audio interviews, video, presentation materials, and photos, also are available online.&lt;/p&gt;</description>
 <comments>http://connect.educause.edu/display/44537#comments</comments>
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 <category domain="http://connect.educause.edu/tag/ELI/728">ELI</category>
 <category domain="http://connect.educause.edu/tag/ELI_07_SpringFocusSession/4289">ELI_07_SpringFocusSession</category>
 <category domain="http://connect.educause.edu/tag/immersive+learning+environments+and+simulations/990">immersive learning environments and simulations</category>
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 <category domain="http://connect.educause.edu/tag/Interaction+and+Engagement/5325">Interaction and Engagement</category>
 <category domain="http://connect.educause.edu/tag/Podcasts/691">Podcasts</category>
 <category domain="http://connect.educause.edu/tag/Teaching+and+Learning/54">Teaching and Learning</category>
 <category domain="http://connect.educause.edu/tag/virtual+learning+environment/860">virtual learning environment</category>
 <pubDate>Thu, 21 Jun 2007 01:06:26 -0500</pubDate>
 <dc:creator>ecoghlan</dc:creator>
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 <title>Constance Steinkuehler Presentation on Virtual Worlds</title>
 <link>http://connect.educause.edu/display/44497</link>
 <description>&lt;p&gt;In this podcast of the presentation &amp;quot;&lt;a href=&quot;http://www.educause.edu/ELI072/Program/12402?PRODUCT_CODE=ELI072/GS05&quot;&gt; Cognition, Learning, and Literacy in Virtual Worlds&lt;/a&gt;,&amp;quot; &lt;a href=&quot;http://www.educause.edu/PeerDirectory/750?ID=159554&quot;&gt;Constance Steinkuehler&lt;/a&gt;, assistant professor at the University of Wisconsin&amp;#8211;Madison, discusses the intellectual practices that constitute gameplay in virtual worlds (for example, collaborative problem solving, informal scientific reasoning, computational literacy, and digital media literacy) and the way these coalesce into a form of cosmopolitanism found in the least likely of places, in context of pop culture. &lt;/p&gt;&lt;p&gt;This was presented as a general session at &lt;a href=&quot;http://www.educause.edu/content.asp?SECTION_ID=255&quot;&gt;Immersive Learning Environments: New Paths to Interaction and Engagement&lt;/a&gt;, the EDUCAUSE Learning Initiative&#039;s Spring 2007 Focus Session, held at the Friday Institute for Educational Innovation in Raleigh, North Carolina, March 27&amp;#8211;28, 2007. &lt;a href=&quot;http://www.educause.edu/Proceedings/12440&quot;&gt;Additional resources from the event&lt;/a&gt;, including session recordings and audio interviews, video, presentation materials, and photos, also are available online.&lt;/p&gt;</description>
 <comments>http://connect.educause.edu/display/44497#comments</comments>
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 <category domain="http://connect.educause.edu/tag/ELI_07_SpringFocusSession/4289">ELI_07_SpringFocusSession</category>
 <category domain="http://connect.educause.edu/tag/Games+and+Gaming/679">Games and Gaming</category>
 <category domain="http://connect.educause.edu/tag/immersive+learning+environments+and+simulations/990">immersive learning environments and simulations</category>
 <category domain="http://connect.educause.edu/tag/Instructional+Technologies/137">Instructional Technologies</category>
 <category domain="http://connect.educause.edu/tag/Interaction+and+Engagement/5325">Interaction and Engagement</category>
 <category domain="http://connect.educause.edu/tag/IT+Integration/5237">IT Integration</category>
 <category domain="http://connect.educause.edu/tag/Podcasts/691">Podcasts</category>
 <category domain="http://connect.educause.edu/tag/Teaching+and+Learning/54">Teaching and Learning</category>
 <category domain="http://connect.educause.edu/tag/Virtual+Community/143">Virtual Community</category>
 <pubDate>Tue, 19 Jun 2007 10:39:44 -0500</pubDate>
 <dc:creator>gbayne</dc:creator>
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<item>
 <title>Phillip D. Long on Virtual Learning Environments</title>
 <link>http://connect.educause.edu/display/44501</link>
 <description>&lt;p&gt;In this podcast of the presentation &amp;#8220;&lt;a href=&quot;http://www.educause.edu/ELI072/Program/12402?PRODUCT_CODE=ELI072/GS06&quot;&gt; Virtual Learning Environments in 3D&lt;/a&gt;,&amp;#8221; &lt;a href=&quot;http://www.educause.edu/PeerDirectory/750?ID=29943&quot;&gt;Phillip D. Long&lt;/a&gt;, associate director of MIT&amp;#8217;s Office of Educational Innovation and Technology, looks at the evolution of online interaction from text-based collaboration such as wikis to 3D virtual worlds (VWs) such as &lt;em&gt;Second Life&lt;/em&gt;. He discusses the potential of these immersive 3D VWs to serve as learning spaces and to become persistent new home campuses.&lt;/p&gt;&lt;p&gt;This was presented as a general session at &lt;a href=&quot;http://www.educause.edu/content.asp?SECTION_ID=255&quot;&gt;Immersive Learning Environments: New Paths to Interaction and Engagement&lt;/a&gt;, the EDUCAUSE Learning Initiative&#039;s Spring 2007 Focus Session, held at the Friday Institute for Educational Innovation in Raleigh, North Carolina, March 27&amp;#8211;28, 2007. &lt;a href=&quot;http://www.educause.edu/Proceedings/12440&quot;&gt;Additional resources from the event&lt;/a&gt;, including session recordings and audio interviews, video, presentation materials, and photos, also are available online.&lt;/p&gt;</description>
 <comments>http://connect.educause.edu/display/44501#comments</comments>
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 <pubDate>Tue, 19 Jun 2007 12:06:45 -0500</pubDate>
 <dc:creator>gbayne</dc:creator>
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<item>
 <title>Richard Van Eck Presentation on Digital Game-Based Learning</title>
 <link>http://connect.educause.edu/display/44488</link>
 <description>&lt;p&gt;In this podcast of the presentation &amp;quot;&lt;a href=&quot;http://www.educause.edu/ELI072/Program/12402?PRODUCT_CODE=ELI072/GS02&quot;&gt;Generation G and the 21st Century&lt;/a&gt;,&amp;quot; &lt;a href=&quot;http://www.educause.edu/PeerDirectory/750?ID=120000&quot;&gt;Richard Van Eck&lt;/a&gt;, associate professor of instructional design and technology at the University of North Dakota, discusses the theory behind the effectiveness of games in teaching and learning; what the past can teach us about if, how, and when to implement digital game-based learning; and what this will mean for colleges and universities. &lt;/p&gt;&lt;p&gt;This was presented as a general session at &lt;a href=&quot;http://www.educause.edu/content.asp?SECTION_ID=255&quot;&gt;Immersive Learning Environments: New Paths to Interaction and Engagement&lt;/a&gt;, the EDUCAUSE Learning Initiative&#039;s Spring 2007 Focus Session, held at the Friday Institute for Educational Innovation in Raleigh, North Carolina, March 27-28, 2007. &lt;a href=&quot;http://www.educause.edu/Proceedings/12440&quot;&gt;Additional resources from the event&lt;/a&gt;, including session recordings and audio interviews, video, presentation materials, and photos, also are available online. &lt;/p&gt;</description>
 <comments>http://connect.educause.edu/display/44488#comments</comments>
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 <category domain="http://connect.educause.edu/tag/Interaction+and+Engagement/5325">Interaction and Engagement</category>
 <category domain="http://connect.educause.edu/tag/Learners/147">Learners</category>
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 <category domain="http://connect.educause.edu/tag/Podcasts/691">Podcasts</category>
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 <pubDate>Mon, 18 Jun 2007 15:56:38 -0500</pubDate>
 <dc:creator>gbayne</dc:creator>
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