Collaboration; Articles, Papers, and Reports; and Instructional Technologies
7 Things You Should Know About Wii
| Title: | 7 Things You Should Know About Wii (ID: ELI7039) | | Origin: | Contributed by EDUCAUSE Learning Initiative, 7 Things You Should Know (07/21/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | The Wii is a video game system that uses a wireless controller capable of sensing position and motion, allowing users to interact with the game applications through physical movements. The controller has captured the interest of academic researchers and hackers, who have used the technology to create applications such as a collaborative choreography tool and an inexpensive, interactive whiteboard. Wii technology is used as an input device in virtual worlds and as a training tool that allows learners to perform physical tasks in a digital, risk-free environment.
The "7 Things You Should Know About..." series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues.
In addition to the "7 Things You Should Know About…" briefs, you may find other ELI resources useful in addressing teaching, learning, and technology issues at your institution. To learn more, please visit the ELI Resources page.
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Dynamics of Supporting Sakai Through Local and Global Collaboration
| Title: | Dynamics of Supporting Sakai Through Local and Global Collaboration (ID: ERB0811) | | Author(s): | David Goodrum (Indiana University), Jan Holloway (Indiana University), Anastasia S. Morrone (Indiana University-Purdue University Indianapolis), Lance Speelmon (Indiana University System), and Elizabeth A. Van Gordon (Indiana University Northwest) | | Origin: | Documents Contributed by ECAR, Research Bulletins (05/27/2008) | | Type: | Articles, Papers, and Reports | | Abstract: | This ECAR research bulletin discusses the adjustments that the Indiana University information technology organization made, and continues to make, in order to support membership in Sakai. It has been said that supporting Sakai can seem like trying to change a tire on a moving car. As co-founder of and active participant in the Sakai collaboration, the effects of IU’s decision—the unexpected, the challenging, and the delightful—are discussed in terms of the intra- and interuniversity realities of highly collaborative efforts.
Citation for this work: Goodrum, David, Jan R. Holloway, Anastasia S. Morrone, Lance Speelmon, and Elizabeth A. Van Gordon. “Dynamics of Supporting Sakai Through Local and Global Collaboration” (Research Bulletin, Issue 11). Boulder, CO: EDUCAUSE Center for Applied Research, 2008, available from http://www.educause.edu/ecar.
| | View this resource: | This publication is currently password protected. All faculty, staff, and students from institutions that have subscribed to ECAR at the ECAR Participating, Comprehensive Content, Corporate, and Research Bulletins Package levels are authorized to access this publication by using their EDUCAUSE personal profile. |
7 Things You Should Know About Citizen Journalism
| Title: | 7 Things You Should Know About Citizen Journalism (ID: ELI7031) | | Origin: | Contributed by EDUCAUSE Learning Initiative, 7 Things You Should Know (11/15/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | Citizen journalism refers to a wide range of activities in which everyday people contribute information or commentary about news events. With the birth of digital technologies, people now have unprecedented access to the tools of production and dissemination. Citizen journalism epitomizes the belief that the experiences of people personally involved with an issue present a different -- and often more complete -- picture of events than can be derived from the perspective of an outsider. Citizen journalism encompasses content ranging from user-submitted reviews on a Web site about movies to wiki-based news. It forces contributors to think objectively, asking probing questions and working to understand the context -- the kinds of activities that lead to deeper learning.
The "7 Things You Should Know About..." series from the EDUCAUSE Learning Initiative (ELI) provides concise information on emerging learning technologies. Each brief focuses on a single technology and describes what it is, where it is going, and why it matters to teaching and learning. Use these briefs for a no-jargon, quick overview of a topic and share them with time-pressed colleagues. In addition to the "7 Things You Should Know About..." briefs, you may find other ELI resources useful in addressing teaching, learning, and technology issues at your institution. To learn more, please visit the ELI Resources page.
| | View this resource: | |
Multimedia Services: Strategic Assets for Institutional Success
| Title: | Multimedia Services: Strategic Assets for Institutional Success (ID: ERB0722) | | Author(s): | Chris D. Ferguson (Pacific Lutheran University) | | Origin: | Documents Contributed by ECAR, Research Bulletins (10/23/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | This research bulletin surveys the chief components of contemporary multimedia services in colleges and universities and describes some emerging practices for deploying and sustaining them in an increasingly digital and user-centered world. It includes a review of recent experiences in three smaller and two larger institutions. As audio, video, and instructional technologies converge, and as faculty and student expectations for these resources escalate, multimedia services are emerging as the next major arena in which technology and other campus leaders will find their way to standard practices that leverage these strategic assets for institutional success.
| | View this resource: | This publication is currently password protected. All faculty, staff, and students from institutions that have subscribed to ECAR at the ECAR Participating, Comprehensive Content, Corporate, and Research Bulletins Package levels are authorized to access this publication by using their EDUCAUSE personal profile. |
Institutional Research and IT: Bringing Data, Information, and Insights to the Accreditation Process
| Title: | Institutional Research and IT: Bringing Data, Information, and Insights to the Accreditation Process (ID: ERB0721) | | Author(s): | Libby Rittenberg (Colorado College), Randall J. Stiles (Colorado College), and Amanda Udis-Kessler (Colorado College) | | Origin: | Documents Contributed by ECAR, Research Bulletins (10/09/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | This ECAR research bulletin describes the results of recent organizational changes and work at Colorado College that are aimed at improving collaboration between IT, institutional research, and other campus offices with the goal of enhancing the data, information, and insights that influence policy and planning activities in general and the upcoming reaccreditation visit.
| | View this resource: | This publication is currently password protected. All faculty, staff, and students from institutions that have subscribed to ECAR at the ECAR Participating, Comprehensive Content, Corporate, and Research Bulletins Package levels are authorized to access this publication by using their EDUCAUSE personal profile. |
The nanoHUB: Community and Collaboration
| Title: | The nanoHUB: Community and Collaboration (ID: ERM07612) | | Author(s): | Carie Windham (EDUCAUSE) | | Origin: | EDUCAUSE Review Articles (10/19/2007) | | Type: | Articles, Papers, and Reports | | Abstract: | nanoHUB is an online portal for nanotechnology researchers, instructors, and students created by Purdue University and the National Science Foundation. It uses cyberinfrastructure to provide access to scientific tools for research, demonstration, and collaboration, as well as instructional materials. Users can run experiments, review research, or download lectures. nanoHUB is a virtual toolkit as well as a community where students and faculty contribute to the science of nanotechnology.
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