Extended Reality (XR)

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Recent advancements in hardware and software tools, such as new consumer-grade virtual reality headsets and augmented reality toolkits, have led to a resurgence of interest around eXtended Reality ("XR"). Encompassing virtual, augmented and mixed reality, XR captures both the continuum between and the growing convergence of the physical and virtual worlds we inhabit.

Through meetings at the EDUCAUSE Annual Conference, electronic discussions, periodic group calls and/or webinars, and opportunities for group presentations, this group will provide members with forum for broad discussion around XR and the impact of these technologies on higher education. Our particular areas of focus will be (1) the rapidly changing landscape of XR technologies and content; (2) support models, applications and best practices for XR in teaching, learning and research; and (3) opportunities for shared community development of XR tools and content.

Related areas of discussion may include:

  • Designing campus spaces to support XR
  • The physicalization of the digital world (e.g. 3D printing)
  • The digitization of the physical world (e.g. photogrammetry and 3D scanning)
  • Immersive computing
  • Data visualization
  • Gamification
  • Machine learning/A.I.
  • Internet of Things

Latest Discussions

  • Hi Folks I know that our architecture department here invested in Matterport a couple of years ago, including getting one of their cameras. They seem to like it. However for the rest of the University, ...

  • I've used Matterport to capture a classroom, and then view them on traditional screen and VR. Hardware wise, it's relatively cheap and easy as you can use phones/360 camera to capture the space. However, ...

  • Hi Matt, For me, I've logged in with Meta Quest on my mobile (iPhone) and wirelessly screencast any connected Quest onto my phone. Then I just screen mirror-ing my phone onto my Mac, which connected ...

  • Hi there Might be worth contacting Meta as the VPAT is normally something that is provided by the vendor What we would do here in the UK as educators would be to provide an accessibility statement ...

  • Hi Matt, We have had good success casting through Chromecast in our VR lab. Our IT department installed a standalone Wifi router in the lab for this purpose, as most Enterprise Wifi systems block point-to-point ...

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